Battlefield Hardline Developer Says People Deserve Games That Work

'You can not take it more seriously than we are.'

Posted By | On 27th, Feb. 2015

Battlefield Hardline

In a generation full of broken launches, EA and DICE’s Battlefield 4, which launched in 2013, was the first major high profile broken launch, with the game being plagued by countless bugs, glitches, and online stability issues. The entire debacle has been well documented, and while the game works as intended now, and is actually pretty good for it, the specter of a broken launch also looms over the upcoming Battlefield Hardline, which is due to be the next major launch in the series.

But Visceral Games, who are at the helm of this installment, say that they are aware of all the issues that plagued Battlefield 4, and determined not to repeat any of them.

“Here’s the deal [and] it seems silly to even have to say it… but if you buy a game it should work,” says Battlefield Hardline’s creative director Ian Millham in an interview with X-ONE.

“People are trusting us with their money and time, and we should earn and deliver on that trust. Games these days are spectacularly complicated. We’re talking about five different platforms, a simultaneous launch, seven game modes, a billion vehicles, weapons, gadgets and possibilities – so it would be naïve not to expect turbulence.”

“But, we are doing everything in our power, and I mean /everything in our power/, to have a stable and smooth launch experience for everybody,” continues Millham. That includes now multiple betas, hours of testing every day, a lot of certification, a lot of attention, and many, many, many people’s jobs are nothing but performance and stability.

“You can not take it more seriously than we are taking it. We are making every effort because people have a right to a game that works.”

Let’s hope, then, that we have a major AAA third party game launching that is actually not broken for a change.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Starfield – “Some Really Good Updates” Will be Announced “Soon,” Todd Howard Says

Starfield – “Some Really Good Updates” Will be Announced “Soon,” Todd Howard Says

Howard says Bethesda is "doing a lot of Starfield work" that we'll be hearing about in the not-too-distant fut...

Fallout: New Vegas is Canon, Todd Howard Reassures

Fallout: New Vegas is Canon, Todd Howard Reassures

"There might be a little bit of confusion at some places, but everything that happened in the previous games, ...

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

The new Job system allows mixing and matching weapons to create new builds, while enemy strongholds can reward...

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Slavic Magic says it isn't like Total War, Kingdom Come: Deliverance, Mount and Blade, or even Age of Empires ...

Hades 2 – New Boons, Characters, and Activities Detailed

Hades 2 – New Boons, Characters, and Activities Detailed

Zeus, Poseidon and more return, but players will run into plenty of new Greek deities like Apollo and Hestia o...

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Supergiant Games showcases the first area of the rogue-lite, with Melinoë venturing forth to slay the Titan C...