Bioshock Infinite to use Steamworks, Box art design explained

Fair enough.

Posted By | On 09th, Dec. 2012

Bioshock Infinite to use Steamworks, Box art design explained

Bioshock Infinite boxart looks a bit like Uncharted: Drake’s Fortune. A lot of people were displeased at the design choice saying it’s generic, “lolol dude with a gun”, etc. So what should they have done? Is this box art really that bad?

Well Ken Levine has defended it saying it was done for a reason. According to me, people who were planning to buy Bioshock infinite would do it anyway, and the only people whining are ones who aren’t sure whether they will buy it or not.

The box art is actually meant for the uninformed people out there, people who don’t visit big gaming website, people who don’t have a clue about the Bioshock franchise. Ken Levine told Chris Kohler of Wired that it is a small price for the hardcore gamer to pay, and they need to be successful and sell as many copies as they can to keep making games such as these.

“We went and did a tour… around to a bunch of, like, frathouses and places like that. People who were gamers. Not people who read IGN. And [we] said, so, have you guys heard of BioShock? not a single one of them had heard of it,” he said.

“I looked at the cover art for Bioshock 1, which I was heavily involved with and love, I adored. And I tried to step back and say, if I’m just some guy, some frat guy, I love games but don’t pay attention to them… if I saw the cover of that box, what would I think? And I would think, this is a game about a robot and a little girl. That’s what I would think. I was trying to be honest with myself. Trust me, I was heavily involved with the creation of those characters and I love them.”

“I wanted the uninformed, the person who doesn’t read IGN… to pick up the box and say, okay, this looks kind of cool, let me turn it over. Oh, a flying city. Look at this girl, Elizabeth on the back. Look at that creature. And start to read about it, start to think about it.

He also added that they aren’t ignoring the hardcore gamer at all, the money they have spent on press and conversations with games journalists are something only intended for the hardcore fans. Box art are for people who don’t belong to this group.

Another good news is that the game will not use GFWL on the PC and isntead will use Steamworks, so yay. Pre-order the game from Green Man Gaming or something like that. The game comes out next year for the PS3, Xbox and PC, and a slight delay was announced recently.

Tell us what you think in the comments section below.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

2K Launcher Removed From Every Title on Epic Games Store and Steam

2K Launcher Removed From Every Title on Epic Games Store and Steam

The controversial launcher has been completely sunset. Several titles that necessitated its use are now playab...

Dante’s Ring Announced by The Invincible Developer

Dante’s Ring Announced by The Invincible Developer

The disaster combat action-adventure RPG will enter early access "soon", with Starward Industries aiming for 2...

Nine Sols is Out Now on Consoles With New Boss Rematch Update

Nine Sols is Out Now on Consoles With New Boss Rematch Update

Battle Memories allows for fighting any previously defeated bosses again, though you'll need to finish the gam...

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Red Dead Redemption 2 set the bar for story and realism in games sky high. Can Rockstar continually outdo them...

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Developer Brace Yourself Games is taking more time to polish the rhythm title without "sacrificing our team's ...

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Earlier this year, developer Larian Studios suggested the acclaimed RPG had sold well above 10 million units a...