“More like Bioshock 1 in terms of legnth and replay.”
Ken Levine says that BioShock: Infinite is a lot like the first BioShock game in terms of length and replay value.
When asked by a user on Reddit in an AMA session if Infinite will be worth multiple playthroughs, Levine said: “I’d say it’s very much like BioShock 1 in terms of length and replay. Perhaps a bit more, because we have this very large selection of gear and vigor and weapon upgrades.”
What he said next, though, was way more interesting. “There’s another kind of replay value which is more story oriented, but I can’t really talk about that without spoiling shit SO DON’T ASK,” he said.
This obviously hints at branching storylines. Because what else story-related feature would a game have that would make you want to come back to play through the game again?
And seriously, if games like Call of Duty have started implementing branching storylines, I don’t see why BioShock wouldn’t do it.
What do you guys think? Tell us in your comments below.