Black Ops 2: Treyarch Design Director Outlines his Pick 10 Loadout

Need help online? David Vonderhaar is your man.

Posted By | On 25th, Dec. 2012

Call Of Duty Black Ops 2
Wondering how to get ahead in multiplayer for Treyarch’s Call of Duty: Black Ops 2? Treyarch’s design director David Vonderhaar outlines his Pick 10 load-out, primarily a defensive class to help in long range maps.

As Vonderhaar states, “I’ll start off with a core primary weapon, something with a high rate of fire and high damage like the SCAR-H or Type 25 Assault Rifle plus the Extended Clip Attachment…I’m also going to equip the Select Fire Attachment…I’ll also pack a B23R Pistol as my secondary weapon. For my Tactical slot I’m opting for Trophy System, which eliminates any enemy projectiles that come within ten metres of [where it’s been placed].

“For protection I’m going to load up on a Flak Jacket from Tier 1 Perks plus a Tactical Mask from Tier 3, which cancels out the effects of Flashbangs, Concussion Grenades and Shock Charges.

“Grenades in both my Primary and Secondary Lethal slots…also need to equip the Danger Close Wildcard [to enable me to do so]. There you have it – Pick 10. What I’ve traded out here is my Tier 2 Perk and a Tactical slot in order to double down on firepower and explosive damage. This is a great loadout for capture the flag if you’re a defender, as it boasts both flexibility and range.”

Source: OPM


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...