Bloodborne’s Gore is More “Artistic” Than Gruesome

From Software's Hidetaka Miyazaki also talks about toning certain elements down.

Posted By | On 17th, Mar. 2015

bloodborne

From Software’s Bloodborne is nearly upon us and director Hidetaka Miyazaki spoke to Kotaku UK about one of the more essential aspects of the game, namely its violence.

Though there’s undoubtedly a lot of gore in the action RPG, Miyazaki says it’s been done in a more artistic way. “I feel like nobody will believe me when I say this, but I’m a tasteful man and I like to adjust things accordingly; there was very careful management of the boundaries of what is shown. Things like what color the blood would be–we had to really adjust the tone of the red that we were using.”

“But also when creatures are attacked and blood is spilling everywhere, it’s adjusted so that it’s expressed in more of an artistic way than a violent or gruesome way; it’s symbolic. It’s expressed in the way that a painting would show something, not a photorealistic representation. That maintains a sense of terror without being gratuitous.”

Miyazaki also revealed that, “There were many things that needed to be toned down. Bloodborne is set in a nightmarish world, and that sense of horror needed to be expressed, so there are always going to be things that when first created were rather too over-the-top. Where do you set the limitations of what you show visually?

“It’s something that I had to exercise quite a lot throughout the project. I wanted to take a step into that more sinister, gruesome setting and environment compared to the Souls series, but then you’ve always got to be careful of how far you step into it; that’s something that Sony has helped with. We did discuss what the right boundaries were, what would be too distasteful.”

Bloodborne is out on March 24th in North America and March 27th in the UK for PS4.


Tagged With: , , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Slavic Magic says it isn't like Total War, Kingdom Come: Deliverance, Mount and Blade, or even Age of Empires ...

Hades 2 – New Boons, Characters, and Activities Detailed

Hades 2 – New Boons, Characters, and Activities Detailed

Zeus, Poseidon and more return, but players will run into plenty of new Greek deities like Apollo and Hestia o...

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Supergiant Games showcases the first area of the rogue-lite, with Melinoë venturing forth to slay the Titan C...

World of Warcraft: The War Within 20th Anniversary Collector’s Edition Unveiled

World of Warcraft: The War Within 20th Anniversary Collector’s Edition Unveiled

It will include an art book, a statue, and a collectible pin, on top of everything included in the upcoming ex...

Final Fantasy 16 – Update 1.31 is Live Ahead of The Rising Tide’s Release

Final Fantasy 16 – Update 1.31 is Live Ahead of The Rising Tide’s Release

Quality of life features like Skill Sets, Quick Complete, and new Photo Mode options are available, along with...

Yars Rising Announced for Xbox Series X/S, Xbox One, PS4, PS5, PC and Nintendo Switch

Yars Rising Announced for Xbox Series X/S, Xbox One, PS4, PS5, PC and Nintendo Switch

Based on Atari's classic shoot 'em series, the 2024 reboot focuses on Emi Kimura, a hacker, as she looks into ...