One of the big things being talked about when it comes to Call of Duty: Black Ops 4’s PC launch is the fact that it’s launching with the Blizzard launcher – Battle.net. That has many implications, and one of the big ones is that it might have an impact on the game’s modding. According to Treyarch, that is something that is being looked into, but at the same time, it isn’t something the studio is ready to talk about just yet.
In an interview with GamerHubTV, Treyarch co-studio head Dan Bunting was asked the question of how launching with the BattleNet Launcher will affect the game’s modding community, to which he said, “That’s a good question. At this point in time we’re not quite ready to talk about what the plans are for modding. Of course, people who have been with Treyarch for a long time know that we are big fans of the modding community. Many of our developers, we hire directly from the mod community, because they built a mod that got noticed. With Black Ops 3, we released mod tools for the first time in the franchise for many, many years. We’re big believers and supporters of the mod community, but we’re not quite ready to start talking about that yet.”
That’s good to know, that at least this is something they’ve thought about, and that it isn’t something that has been completely kept off the table. Modding is, after all, a major, major part of playing any game on PCs for a large number of people, so hopefully Activision and Treyarch will be releasing more details on this sooner rather than later. Call of Duty: Black Ops 4 launches on 12 October for the PS4, Xbox One, and PC. Stick with GamingBolt for more details on the game.