We finally got our first look at Call of Duty: Modern Warfare‘s multiplayer earlier last week, though it was more or less an appetizer that showed off the game’s new 2v2 mode. We’re still on the waiting list to see the game’s full multiplayer reveal on August 1st. Until then, we did get a small breakdown of how factions will be in the multiplayer, and how they will function.
Posting on the Modern Warfare sub-Reddit, Studio Art Director Joel Emslie talked about how the multiplayer would have a faction system. Super Factions are the two main factions, with sub-factions underneath. While it’s still not crystal clear how it functions exactly, it will hopefully give players the freedom to player in various styles.
“Those are the Super Factions,” wrote Emslie. “East and Western parts of the globe. Needed two opposing forces to hang over everything. This allows us to have Sub-faction Squads under each super. Sub-Factions can be specific traditional squads or special forces multinationals like a task force. For example in reality Seal squads might add a PJ for a medic or an Air Force member for comms or airstrikes. I’m over simplifying but I think you can get an idea of how the structure we are going with gives us freedom while keeping things as realistic as possible. We will go into detail later. Theres a lot of cool depth and lore in our Operator Teams.”
They go on to clarify that by terms like medic or Operator, they are not referring to specialists in the vein of something like Rainbow Six: Siege. There’s no such system in Call of Duty: Modern Warfare. Most likely we’ll get a more precise explanation when the multiplayer full reveal hits on August 1st.
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