The dead rise again - here's everything you need to know to put them down.
Metal Max producer Juntaro Kohno speaks with GamingBolt about the upcoming remake.
Stephan Hövelbrinks, responsible for design, art, and coding on Death Trash, talks to us about the upcoming post-apocalyptic RPG.
Designer and programmer Víctor Pedreño speaks with GamingBolt about the upcoming dungeon crawler.
And the possible specs for a variant that will cost below $599.
In true Kojima fashion, Death Stranding doesn't answer all the questions it raises.
The tale of Goku and friends looks better than ever but is there anything else on offer?
With rumours suggesting that the PS5 might cost $399, what sort of specs can we expect Sony's next-gen console to offer?
Microsoft continues to blur the line between generations.
Former Blizzard man John Staats speaks with GamingBolt about the beloved MMO, his contributions to the game, and more.
An important question that could make or break Microsoft's next-gen console.
A critical question that will decide the console's success in the coming years.
Warface franchise lead Ivan Pabiarzhyn speaks with GamingBolt about what the future holds for Warface and for the industry as a whole.
Help Will Come Tomorrow developers speak with GamingBolt about the upcoming narrative adventure title.
Valfaris programmer and designer Thomas Jenns speaks with GamingBolt about the fast-paced action platformer.
Director Danny Weinbaum speaks with GamingBolt about Eastshade's console launch.
A story befitting the man himself.
Greatness from small beginnings.
From first person to third person, from dying planets to the post-apocalypse- there was no shortage of great shooters this year.
The RPG genre was firing on all cylinders this year.