Can Capcom's story-telling hold up over a TV-like format?
Designer Mark Foster explains the basic premise and why Titan Souls won't be on Xbox One any time soon.
A complete guide for Wasteland 2.
A complete guide for NHL 15.
There will be bugs in Massive's online shooter and there's no escaping it. Or is there?
Snail Games' Senior Content Lead/Marketing Manager Johnny Lynch on everything Black Gold Online.
Another trenchant entry in the sports genre.
Don't touch that cookie jar.
Lionhead Studios' Geoff Smith on how Fable Legends will return to the franchise's roots.
2K's Joe Eschler and Gearbox's James Lopez gives us the low down on Borderlands: The Pre-Sequel!
Dynasty, Samurai, Orochi, let's call the whole thing off.
Slightly Mad Studios' Andy Tudor on all things regarding the upcoming free to play MMO racer.
Post-Apocalyptic looting that lives up to its legacy.
Senior Designer Gary Napper talks how the alien in Alien Isolation is perhaps the greatest representation of AI in video games.
A complete guide for NHL 15.
Not the good, not the bad, just the middle ground.
Senior Games Designer Lee Mather from Codemasters talks about the upcoming racing title.
PlanetSide 2 lead designer Luke Sigmund on what to expect from the PS4 version.
Never before seen footage and a roster of characters unlike any other. Content is Key!
Lead architect of Yebis, Masaki Kawase on how Silicon Studios are taking the engine to the next level.