Archive for "Graphics Analysis" Category
A look inside the several technology variables of The Order: 1886.
Sledgehammer's take on the vaunted Call of Duty franchise goes under the microscope.
Project CARS looks amazing, but DriveClub's realistic weather physics still leads the way.
The game runs much smoother and there is less stuttering but there are still issues.
DriveClub is the epitome of weather simulation in video games. Find out more in our final verdict.
PC version comes packed in with bokeh depth of field, sharper shadows but the supposed lack of AA options is b...
Read our final verdict on Ubisoft's latest MMO racer across all four platforms.
Although Uncharted 4 looks fantastic, Naughty Dog has a lot of work ahead if they want to achieve the quality ...
Our initial impressions on The Crew for the PS4 and Xbox One.
Is Ubisoft's effort with Far Cry 4 a hit or a miss? Find out in our final verdict across all five platforms.
Read our final verdict on Ubisoft's most ambitious game till date.
Read our final verdict on Dragon Age Inquisition across all five platforms.
Our initial tests suggests that the PS4 versions holds itself well in intense scenarios.
Grand Theft Auto 5 on PS4 and Xbox One is an impressive effort by Rockstar.
The two versions are almost similar, for now.
We take the PS4 and Xbox One versions of Assassin's Creed Unity for a spin.
Let the darkness embroil!
Burn, baby, burn!
A definitive sports title indeed.
Another trenchant entry in the sports genre.