Watch Julia Yus and Yeray Pérez Vallejo bring the upcoming 2D/3D title to life using all kinds of paper engineering techniques,
Alongside the free update, developer Ironwood Studios has also released a $5 cosmetics add-on dubbed the Anomalous Customization Pack.
Times change, people change; change is good. Dead Rising is changing too.
Final Fantasy 16 is finally coming to PC, and there are a few things you should know before purchasing this anticipated title.
The Xbox 360 is arguably Microsoft's best console in terms of games. Check out some of its greatest titles worth playing.
The survival title's biggest update yet features new weapon types, Charms, pet types, and more alongside gameplay changes.
The LinkedIn profile for senior product manager Harrison Froeschke also touted "over $1 billion total lifetime revenue."
The legendary survival horror game is returning with a full-fledged remake- here's everything you should know about it.
Reinhardt, Zenyatta, Widowmaker, and Torbjorn are getting new skins. A new mode is also seemingly inbound for Alliance and Horde battles.
Seasonal events will continue alongside Monthly Challenges and Big Run, but balance changes will be released "as needed."
Spikewave Games' sci-fi stealth experience offers intriguing hacking-based gameplay but loses the plot as soon as it begins.
"I think the version will be a pleasant surprise, but hard to tell these days," says Remedy Entertainment's head of communications, Thomas Puha.
The next mainline Tomb Raider title is being developed by Crystal Dynamics on Unreal Engine 5, with Amazon Games set to publish the title.
"It’s about thinking, discovering, tracking down clues, and sometimes just a bit of luck to get through the various traps, tombs, and threats encountered," says Lucasfilm Games executive producer Cr...
"He knows this character inside and out, has the physicality to bring Indy to life, and understands the nuances of Harrison [Ford]’s portrayal," says Lucasfilm Games' Craig Derrick.
Ascendant Studios "will be going quiet as the team transitions into our new project," CEO Bret Robins has said.
"We built Frostpunk on our proprietary engine, which allowed us to do a lot of cool custom things, but the investment needed to make it available to the players was just not warranted," co-director Ja...
"We've always kept the original in mind, and I don't think it's going to be a storyline that will betray the fans of the original [game]," says Yoshinori Kitase.
"Palworld was never designed with that model in mind, and it would require too much work to adapt the game at this point," Pocketpair says.
Hopefully, we'll be seeing enhanced versions of these games that will leverage the PS5 Pro's hardware.