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The milestone encompasses units shipped to retailers and doesn't include Game Pass players, per developer Sandfall Interactive.
It's now Bethesda's fourth-biggest launch on the platform, only trailing behind The Elder Scrolls 5: Skyrim since shadow-dropping last week.
Days Gone is finally what it was supposed to be back in 2019 thanks to this excellent remaster.
The developer has touted the story as its "biggest campaign" by a "good bit," with a final level count that dwarfs DOOM (2016) and Eternal.
The first-person shooter was to launch on April 25th for PC. Developer Reburn hopes to share an updated release date "soon."
Bethesda's remaster has performed well since shadow-dropping. It's playable now on Xbox Series X/S, PS5, and PC alongside Game Pass.
However, Sucker Punch's Jason Connell notes that playing with such a variety of weapons is "so new for the game’s feel."
"One of the greatest joys is just getting lost. You let your curiosity guide you through the landscape," per co-creative director Nate Fox.
The remaster features graphical improvements and accessibility features alongside Horde Assault, Permadeath and Speedrun modes.
The Roman numeral for "9" is distinctly seen, perhaps hinting at a potential upcoming announcement for the next mainline title.
From May 20 onwards, the only way to play the first two games in Insomniac's classic shooter series will be with actual discs and a PS3.
Only 2.9 percent of the surveyed Japanese Switch 2 customers are opting to pay ¥20,000 more to get their hands on the region-free version.
Development on the open-world racer's offline mode has been going smoothly, and the studio plans to launch it sometime in 2025.