Cerny on PS4 Supporting 4K Resolution: “We’re Still in the Initial Stages”

Cerny explains why Sony is focusing on just providing Full HD gaming (for now).

Posted By | On 30th, Mar. 2013 Under News

PlayStation 4 system architech Mark Cerny recently spoke to the Japanese press about a variety of things related to the console, most of it technical. This includes the popular topic of 4K resolution gaming and whether the PS4’s games would feature the same.

Cerny was a little reserved when answering, stating that, “Personally, I’m very interested in 4K.

“We’re still in the initial stages of supporting 4Kx2K in games. Our focus is to provide for a solid Full HD experience. We can secure the display buffer for Game and OS separately, and can provide for independent scaling of both as well. (Regarding 4K) We can provide an extremely smooth user interface.

“If we consider purely memory bandwidth, with 4K, securing 2 displays worth of display buffer requires 10GB/sec. That just for simply displaying. This is our simple answer for why we’re focusing on just the Full HD experience.”

The long and short is that even before people start investing in Ultra HD displays, there’s a lot that needs to accomplished on the back end too. So wait, watch and be patient essentially.

(As reported by NeoGAF)

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