Clockwork Revolution is “Most Complex Game” Brian Fargo Has Ever Worked On

The complexity, according to Fargo, comes from the level of character creation as well as the world's reactivity to players' actions.

Posted By | On 05th, Dec. 2025

Clockwork Revolution

While game director Chad Moore and inXile Entertainment studio head Brian Fargo didn’t quite release any new trailer for Clockwork Revolution during the recent PC Gaming Show: Most Wanted showcase, the duo did happen to take the stage to talk about the upcoming RPG. Fargo even went as far as to refer to Clockwork Revolution as the most complex title he has made, and considering the fact that he has previously worked on incredibly complex RPGs, that’s saying something.

Fargo, who previously worked at Interplay and worked on a variety of classic RPGs like 1985’s The Bard’s Tale, as well as critically-acclaimed titles like Wasteland and even Fallout and Fallout 2. The fact that Fargo said, “Well, I can tell you this is the most complex game I have ever worked on,” sets quite a few expectations for Clockwork Revolution. He went on to note that this complexity comes from a host of things, from character creation to the reactivity of the story, and even the world itself.

“Between the character creation that really matters, the reactivity, and, if you’ve seen the trailer, you’ve seen how gritty and how our dark humor really shines through,” he said. “And, to think, we’ve only shown a tiny glimpse of the world, the mechanics, and the wild characters you’re gonna meet.”

Moore went on to talk about how much more reactive Clockwork Revolution will be when compared to other titles, mostly because of the game’s reactivity. This, he noted, also meant that the studio was making things harder for itself, since the title will also allow players to travel back in time and rewrite history, allowing them to face brand new consequences in the future.

“We’re making it way more complicated for ourselves by taking visual reactivity to an entirely new level, letting players go to the past and then rewrite history through their choices in the game,” Moore said.

An example of this complexity was discussed by Fargo back in June when he spoke about the game’s take on player choices and their consequences, as well as how the multi-character conversations in the game would work.

“It was important for us to speak directly to core roleplaying fans and show what this game really is,” said Fargo. “We slow things down for a moment, let the conversation breathe, and show the systems at work. That scene with Alfie isn’t just dramatic, it sets the tone. This is a game that can be brutal. Not just in combat, but in the choices you make and how the world responds. It’s not just about cinematics, it’s about the kind of deep, reactive RPG we love to build, and that our players expect.”

Moore also spoke about conversations with multiple characters involved, and how this affects the overall writing of the game. He noted that, since there are more characters it play, this means that the conversation can end up in an entirely different place than where it began.

Clockwork Revolution is in development for PC and Xbox Series X/S. While it doesn’t yet have a release date, a recent rumour indicates that it will come out some time in 2026.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Arc Raiders Guide – All ARC Machines And How To Defeat Them

Arc Raiders Guide – All ARC Machines And How To Defeat Them

Here’s a comprehensive guide for Arc Raiders listing all current ARC enemies, their attacks, how to counter ...

Clockwork Revolution is “Most Complex Game” Brian Fargo Has Ever Worked On

Clockwork Revolution is “Most Complex Game” Brian Fargo Has Ever Worked On

The complexity, according to Fargo, comes from the level of character creation as well as the world's reactivi...

Sleep Awake Review – A One Hit Wonder

Sleep Awake Review – A One Hit Wonder

Eyes Out's attempt at presenting a unique take on an interesting premise is going to entertain you, but isn't ...

Assetto Corsa EVO Gets 10 New Cars, 5 New Tracks and Physics Improvements in Latest Update

Assetto Corsa EVO Gets 10 New Cars, 5 New Tracks and Physics Improvements in Latest Update

Along with this, the update also brought with it the Daily Racing Portal that can be accessed through a new in...

Red Dead Redemption (PS5) Review – Behind The Times

Red Dead Redemption (PS5) Review – Behind The Times

Is the third re-release of a classic in modern gaming in as many years worth buying into? Or does this one des...

The Elder Scrolls 6 Creative Director Believes Grand Theft Auto 6 Will Come Out First

The Elder Scrolls 6 Creative Director Believes Grand Theft Auto 6 Will Come Out First

"I've got my fingers crossed for [Grand Theft Auto 6]," said Todd Howard when asked if it will come out before...