Contra: Rogue Corps Isn’t A 2D Sidescroller Because Of Its 4 Player Co-op

Lead developer Nobuya Nakazato explains why the upcoming shooter is taking a 3D top-down approach.

Posted By | On 05th, Jul. 2019

contra rogue corps

In recent years, Konami’s presence (and reputation) in the industry has gone down quite a bit, with their efforts in the games scene largely being reduced to the yearly PES games, mobile titles, and the like. At E3 this year though, they made a surprise announcement with Contra: Rogue Corpsthe first new instalment in the series in nearly a decade.

Rogue Corps is also a 3D, isometric top-down title, and while Contra has had isometric perspectives in its games before, it built its legacy as a 2D side-scrolling run-n-gun shooter. So with Rogue Corps, why exactly did Konami go in this direction, and was there ever a time when they were considering making Rogue Corps a sidescrolling game as well?

We sat down for a short interview with the game’s lead developer Nobuya Nakazato at E3 and asked him that question. Nakazato told GamingBolt that though 2D sidescrolling gameplay had initially been considered, the developers wanted to include 4 player co-op, and they felt a 3D top-down perspective would be better suited to that.

“Yes,” said Nakazato when asked if a 2D perspective was ever in consideration. “Of course, Contra: Rogue Corps was based on the 2D sidescrolling games. But what we’re really enjoying is playing the game with your brother or your sister, and we wanted to expand that to four players. But having four players on-screen in a 2D scrolling game is kind of messy. So we thought that make in the game for 3D would have a different point of you that would be easier for the players to understand where they are and what they’re doing.”

Contra: Rogue Corps is out on September 24 for the PS4, Xbox One, Nintendo Switch, and PC. If you have a hankering for some good old sidescrolling run-n-gun Contra gameplay, you can always pick up the Anniversary Collection.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Starfield – “Some Really Good Updates” Will be Announced “Soon,” Todd Howard Says

Starfield – “Some Really Good Updates” Will be Announced “Soon,” Todd Howard Says

Howard says Bethesda is "doing a lot of Starfield work" that we'll be hearing about in the not-too-distant fut...

Fallout: New Vegas is Canon, Todd Howard Reassures

Fallout: New Vegas is Canon, Todd Howard Reassures

"There might be a little bit of confusion at some places, but everything that happened in the previous games, ...

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

The new Job system allows mixing and matching weapons to create new builds, while enemy strongholds can reward...

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Slavic Magic says it isn't like Total War, Kingdom Come: Deliverance, Mount and Blade, or even Age of Empires ...

Hades 2 – New Boons, Characters, and Activities Detailed

Hades 2 – New Boons, Characters, and Activities Detailed

Zeus, Poseidon and more return, but players will run into plenty of new Greek deities like Apollo and Hestia o...

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Supergiant Games showcases the first area of the rogue-lite, with Melinoë venturing forth to slay the Titan C...