Crackdown 3 Devs Confirm Cloud Makes Xbox One More Powerful

The infinite power of the cloud, this time for real.

Posted By | On 07th, Aug. 2015

Crackdown

The power of the cloud. Does anyone remember that refrain? It was something that Microsoft used excessively back during the reveal of the Xbox One, to the point of satire and parody. Back when Microsoft had to justify not only the console’s relative weakness compared to the PS4, but also its then planned always online connectivity, Microsoft had to fall back on the mythical cloud, and all the benefits that it would provide to games on the Xbox One, via the extra processing power that it could theoretically support and provide.

The original vision for the Xbox One is long gone at this point, as is all the rhetoric about the cloud, but one upcoming game, at least, is still going to rely on the cloud to enhance the experience that it can deliver. Crackdown 3 will use the cloud in the multiplayer mode, to provide players with a fully destructible city. This kind of performance, Crackdown 3 producer Dave Jones claims, is possible because of the cloud, which does in fact make the Xbox One an effectively more powerful console for as long as the system has access to it- the most powerful console ever, as a matter of fact.

Of course, this is all theoretical and temporary, and advantages provided to the system transient. Still, it is something intriguing, and the first time that Microsoft has seemingly walked the talk, as far as its cloud rhetoric is concerned. Whether or not Crackdown 3 will indeed benefit from the cloud in ways that we are being promised is something that remains to be seen.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...