Just days after its last major update for Crimson Desert, Pearl Abyss has released another, comparatively smaller patch. It’s not exactly bustling with new features, but what’s here will satisfy players, including five additional boss rematches, bringing the total to 74.
Also, as promised, Damiane has received unarmed combat skills, which can be accessed in the Skill menu under “Fists.” She – and Oongka – also gain another move from Kliff’s repertoire: Aerial Stab. Good for attacking enemies in mid-air, great for traversal (especially up cliffs), it’s a strong addition to anyone’s arsenal.
As for Kliff, he can now use Blinding Flash Finisher in unarmed combat. And in case you were reeling from the number of special mounts recently added, you can register even more types of wolves and bears as mounts. Specific mounts have also received reins for that extra bit of realism.
Other additions include Oongka’s Explosive Strike gaining a second charge, improvements to Damiane’s general animations when unarmed, and some much-needed quality of life for most unarmed attacks when hitting grounded enemies. There’s also a much-needed fix for the mission, “Deferred Advance,” that prevented Blackstar’s health from recovering if you gave up or retried.
Check out some of the patch notes below and full details here.
Patch Notes Version 1.07.00
Main Improvements
Content
- [Damiane] Fixed an issue where the “Elegant Carmine Leather Armor” appeared abnormally.
- Fixed an issue where the “Faces on the Bounty Notice” could not be progressed if the player obtained Ulzok’s bounty notice before speaking with Yann.
- Improved visual effects of “Champion’s Plate Gloves.”
Fixed an issue where the “Eastern Witch’s Fan” would disappear when extracted. - Fixed an issue where the Kuku Bird Egg would occasionally disappear from the nest.
- Fixed an issue where some NPCs would appear abnormally at the Saltroad Trading Post.
- Fixed an issue where the “Check the honey quality at the Pollengarth Apiary” could not be completed for “Ugmon’s Request.”
- Fixed an issue while carrying out the “Protectors of the Abyss” quest, where tokens inserted into the door would disappear if only some of them had been inserted and the player moved too far away.
- Fixed an issue where the “Plentiful Greeting” quest could not be progressed even when the relevant requirements were met.
- Fixed an issue where floppy-eared bulldogs could not equip the “Sigil of Valor”.
- Fixed an issue where Ibexes could not be sold to a fence.
- Fixed an issue where missions could not be progressed if comrades were disbanded after moving to the mission location while assembled.
- Fixed an issue where legendary mounts could not be summoned when switching to Kliff in certain situations.
- Fixed an issue where the A.T.A.G. could not be summoned in certain situations.
- Fixed an issue where the A.T.A.G. would occasionally not appear in the hangar.
- Increased the number of animals in the world that can be used as mounts.
Controls
- Fixed an issue where the eating animation would not be canceled by other actions while unarmed on Easy or Normal difficulty.
- Fixed an issue where the handwheel on the coil pillar could only be interacted with from certain angles.
Combat / Action
- [Oongka] Added a charge phase to Explosive Strike.
- [Oongka] Improved chaining into “Stab” when dual-wielding.
- [Damiane] Improved general movement animation while unarmed.
- Improved most unarmed attacks and skills so that they can now successfully hit enemies lying on the ground.
UI
- Fixed an issue where the icon for the “Sword of Starlight” differed from its actual appearance.
- Fixed an issue where, when playing with a controller, certain key guides shown in the bottom-right area of the screen would display keyboard and mouse inputs.
Graphics & Settings
- Fixed a GPU crash issue that occurred with AMD driver version 26.5.1.
Localization
- Fixed various localization errors and improved localization quality across all languages.















