Cyberpunk 2077 – Patch 1.23 Fixes More Bugs and Performance Issues

En route to the game's return on the PlayStation Store, CD Projekt RED offers another patch with crash fixes, optimizations, and more.

Posted By | On 18th, Jun. 2021

Cyberpunk 2077_V

CD Projekt RED has released a new update for Cyberpunk 2077, though fans waiting for new features or content will need to keep waiting. Patch 1.23 is all about fixing various bugs and issues in quests, like the “Open the package” objective in Space Oddity changing location or The Heist, which has a smattering of different problems. “Unnecessary” button prompts have also been removed from The Nomad.

In terms of gameplay issues, NPCs should no longer be stuck in cars if you kill them and hijack the vehicle. Cataresist cyberware should also work properly now. Interestingly, in the boss fight with Adam Smasher, he should no longer take damages during the animations that play between each attack phases. Perhaps this will serve to make the fight more difficult.

In terms of stability and performance, numerous fixes for crashes from animations, physics, UI and more have been implemented. Memory optimization and management has also been improved in various systems while console CPU optimizations have been applied. There’s no news yet on when the Xbox Series X/S and PS5 updates or free DLC will be releasing but at it’s returning to the PlayStation Store this month.

UPDATE NOTES:

Gameplay

  • Fixed an issue where after killing a NPC and stealing their car, their body could get stuck in the car.
  • Adam Smasher will no longer receive damage during animations between his attack phases.
  • Fixed an issue where dropping a NPC’s body caused too much destruction.
  • Cataresist cyberware should now work properly.

Visual

  • Fixed Johnny’s spectral appearance in various quests.
  • Fixed various issues related to clipping in NPCs’ clothes.
  • Fixed appearance of rocks in the Badlands.
  • The Pickup: Fixed an issue where one of the Maelstromers was T-posing.

Stability and Performance

  • Numerous crash fixes in animations, UI, scene, physics and gameplay systems.
  • Memory optimizations and memory management improvements in various systems (reducing the number of crashes).
  • Various console CPU optimizations.
  • Memory and I/O improvement leading to fewer instances of NPCs with identical appearances spawning in the same area, and to improved streaming.

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Paper Mario: The Thousand-Year Door Trailer Showcases Gorgeous Remade Intro

Paper Mario: The Thousand-Year Door Trailer Showcases Gorgeous Remade Intro

Available worldwide on May 23rd for the Nintendo Switch, the remake sports a revamped intro with new graphics ...

Helldivers 2’s Newest Major Order Wants Players to Eliminate All Automatons

Helldivers 2’s Newest Major Order Wants Players to Eliminate All Automatons

Super Earth continues to be unreasonably aggressive in its mission to spread democracy.

A New Marvel Game Will be Announced Tomorrow

A New Marvel Game Will be Announced Tomorrow

As per leaks, the game, titled Marvel Rivals, is a 6v6 hero shooter developed by NetEase, due out in 2025.

V Rising – Legacy of Castlevania Collaboration Announced, Launches May 8th

V Rising – Legacy of Castlevania Collaboration Announced, Launches May 8th

Players can battle Simon Belmont and wield Vampire Killer in the upcoming update, with paid cosmetic DLC also ...

It Takes Two Crosses 16 Million Units Sold

It Takes Two Crosses 16 Million Units Sold

The co-op platformer has been played by over 30 million players since its release in 2021, developer Hazelight...

Sony Reveals Community Game Help, New Feature Coming to PS5 Later This Year

Sony Reveals Community Game Help, New Feature Coming to PS5 Later This Year

With an update later this year, Game Help will be expanded to also incorporate user-generated content.