Cyberpunk 2077 Targeting Consoles As “First Class Platforms”, “Looks Amazing There” – CD Projekt RED

UI coordinator Alvin Liu says the graphics "are quite amazing" on consoles and low-end PCs.

Posted By | On 09th, Jul. 2019

cyberpunk 2077

CD Projekt RED’s Cyberpunk 2077 has been making headlines since its showcase at E3 2019, thanks in no small part to the reveal of Keanu Reeves as Johnny Silverhand. Some positive buzz came about from the game’s behind-closed-doors gameplay demo but the PC hardware it was running on may have created concern. It included an Nvidia Titan RTX, 32 GB of RAM and an Intel i7-8700K.

Will this cause any trouble for the Xbox One and PS4 versions or even lower end PCs? UI coordinator Alvin Liu spoke to WCCF Tech and denied any trouble in optimizing for lesser hardware. “Actually no, we have a very custom engine, the RED Engine. And actually, we’re targeting consoles as first class platforms and it looks amazing there. So obviously, if you spent, you know, $2,000 building your PC rig, it’s going to look better on that.

“But the graphics are quite amazing for what you’re going to get from Cyberpunk 2077 on consoles and low-end PCs.”

Cyberpunk 2077 releases on April 16th 2020 for Xbox One, PS4, and PC. It’s confirmed to run at 4K on the Xbox One X so the development team is definitely keeping each platform in mind. Make sure you have enough hard disk space though – the game will require over 80 GB in terms of storage. That probably doesn’t include any day one and post-launch patches that we’ll see either.


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