Cyberpunk 2077 Weapons System Detailed, Dismembering Will Be Brutal

CD Projekt RED briefly talks about the combat in its upcoming RPG.

Posted By | On 24th, Jun. 2018

Though CD Projekt RED did not show any gameplay from their upcoming Cyberpunk 2077 to the masses at E3, they did show a meaty, almost hour-long demo to the media at the show in a behind-closed doors showing, and like almost everyone else who got to see it, we came away thoroughly impressed with what we saw. We learned a lot about a great many things, and it looks like as time progresses, we’re going to keep learning even more, with the Polish developer much more willing to talk about the game than it has been in recent months and years.

We’re also learning new things about the combat, for instance. In an interview with VG247, the game’s lead cinematic animator Maciej Pietras spoke briefly about the combat in Cyberpunk 2077, what kinds of variations it will have, and how the melee systems will work. “When it comes to combat we have three different types of weapons,” Pietras said. “Each are for a different approach to the gameplay. What I can tell you about hand-to-hand combat is that we will have it; where you can use the katana or other weapons. It’s a cool thing because we have a dismembering system. It’s visceral, it’s brutal.”

From what we saw and heard of the game at E3, it looks like the combat will have some level of variation. The main playable character of Cyberpunk 2077 is also quite agile and nimble, so movement seems to be key to the entire system, while a variety of abilities and powers will also play a part in spicing it up. So yeah, as it stands right now, combat is looking like an exciting prospect- we just don’t have enough information to say either way for sure, though. But we’re hoping that will change some time in the future as CDPR release more details. Till then, stick with GamingBolt for continued coverage.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Final Fantasy 7 Rebirth Players on Switch 2 “Don’t Need to Worry” About Performance, Says Director

Final Fantasy 7 Rebirth Players on Switch 2 “Don’t Need to Worry” About Performance, Says Director

"They’re going to get a version that is just as satisfying and just as high quality as the first game, if no...

Avatar: Frontiers of Pandora – From the Ashes Trailer Confirms That Third-Person Looks Way Better

Avatar: Frontiers of Pandora – From the Ashes Trailer Confirms That Third-Person Looks Way Better

Watch So'lek utterly dismantle the RDA's forces with even more gameplay for the upcoming story DLC coming on N...

Nintendo Celebrates Mario’s 40th Anniversary by Discussing if He’ll Still Exist in 100 Years

Nintendo Celebrates Mario’s 40th Anniversary by Discussing if He’ll Still Exist in 100 Years

In the Nintendo Museum Official Book, Shigeru Miyamoto, Takashi Tezuka and Koji Kondo discussed the legacy of ...

Battlefield: RedSec Celebrates Launch With High Octane, Destruction-Packed Trailer

Battlefield: RedSec Celebrates Launch With High Octane, Destruction-Packed Trailer

The free-to-play battle royale shooter is out now alongside a new "cutthroat, knockout-style elimination mode"...

Battlefield 6 Update Tones Down Excessively Green Outfit to Positive Response: “They’re Listening!”

Battlefield 6 Update Tones Down Excessively Green Outfit to Positive Response: “They’re Listening!”

System Override, an alternate outfit for the Assault Class, looks darker and sleeker compared to its previousl...

Wreckreation Review – Burnout Lite

Wreckreation Review – Burnout Lite

With Wreckreation, Three Fields Entertainment attempts to take on a few tight corners with this one, but does ...