Cyberpunk 2077 Will Allegedly Not Show Players A Game Over Screen, No Matter What

Take that, Red Dead Redemption 2.

Posted By | On 01st, Apr. 2019

Cyberpunk 2077

It seems like CD Projekt RED will take the openness that comes with being, well, an open world game, and integrate it into the very core of Cyberpunk 2077, their upcoming, eagerly anticipated action RPG. They have previously talked about how each quest will offer players multiple ways to resolve it—something that The Witcher 3 was admittedly not great at, in terms of gameplay—and now, speaking to German outlet Gamestar, Quest Designer Philipp Weber talked about the studio flat out refusing to put a fail state screen in the game at all.

Speaking in the outlet’s podcast, Weber mentioned how an open world RPG needs to account for all player actions and possibilities—therefore, for instance, in the middle of a critical mission, the player may decide to take their time and go eat a burger. They won’t fail the mission, nor will the game blare warnings at them. But them taking their time might cause a hostage, for example, to die, the consequences of which will be directly integrated into the game itself.

It’s a very interesting approach, especially if they manage to pull it off—given the cascading number of variables in an open world game and an RPG, it sounds unlikely that they could. But if they do, it would be a level of immersion literally no game has ever achieved previously. It would also stand in stark contrast to something like, say, Red Dead Redemption 2, which infamously punishes the player for stepping a toe out of line when on a mission.

Cyberpunk 2077 is due out on PS4, Xbox One, and PC. It will be shown off at E3 this year, so hopefully we get to see more of this in action then.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

Unsurprisingly, the game has been placed in the Fallen Hero timeline. It is set between the events of Tri Forc...

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

In terms of hours played, player numbers, and total matches in its first 30 days, Black Ops 6 is the biggest C...

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Remedy is "still researching a few things", though it will "take the team longer than a few weeks for changes ...

2K Launcher Removed From Every Title on Epic Games Store and Steam

2K Launcher Removed From Every Title on Epic Games Store and Steam

The controversial launcher has been completely sunset. Several titles that necessitated its use are now playab...

Dante’s Ring Announced by The Invincible Developer

Dante’s Ring Announced by The Invincible Developer

The disaster combat action-adventure RPG will enter early access "soon", with Starward Industries aiming for 2...

Nine Sols is Out Now on Consoles With New Boss Rematch Update

Nine Sols is Out Now on Consoles With New Boss Rematch Update

Battle Memories allows for fighting any previously defeated bosses again, though you'll need to finish the gam...