Despite being totally in first person, Cyberpunk 2077 is looking to have quite the character creation toolset. We reported yesterday that CD Projekt RED hopes to have the most inclusive creator ever, with options that go behind the binary gender choices and are based more around body types. How did they get there? Well, it seems they took a lot of the feedback from their E3 showings to heart.
Senior Concept Artist Marthe Jonkers has been making the rounds talking about the game, and she told VGC that after E3 2018, the company expanded the character creation due to the feedback they got from the showing and the behind closed doors demo that was presented. A lot of the inclusion they added came as a direct response to that.
“I can probably compare it more with last year’s E3 , after which we massively expanded the character creation options and added a lot more stuff, which was a response to that,” she said. “We just listened to what people wanted, how they thought we could improve… we really expanded that, which I think is really exciting.
“We really appreciate the feedback that we get from these demos and we are constantly looking to see what we can improve.”
Considering part of the ideals of the cyberpunk genre is rooted in being able to create your body as you see fit, it makes sense for something like Cyberpunk 2077 to have a lot of options in that regard. The game will release April 16th, 2020 for PlayStation 4, Xbox One, PC, and Stadia. On August 30th, we’ll get a special look at the Gamescom 2019 demo that was shown behind closed doors.
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