Cyberpunk 2077’s Night City “Feels Absolutely Like A Real City” – CD Projekt RED

Quest designer Patrick Mills says it "doesn't feel like a city in miniature".

Posted By | On 31st, Aug. 2018

CD Projekt RED’s gameplay demo for Cyberpunk 2077 has garnered its fair share of views since being released to the world at large. While it does represent a work-in-progress (and may not even be in the final game as we saw it in the demo), the developer has set the bar for what it wants to achieve.

To that end, one aspect of the upcoming FPS/RPG that we’ve heard a bit about is how large it is. Night City especially stood out to us as a playground for players to embark on all manner of trouble. Speaking to DualShockers, quest designer Patrick Mills spoke about the city’s size and what it felt like to drive through.

“Let me put it this way,” he said, “when I drive around in Night City, it feels absolutely like a real city. It doesn’t feel like a city in miniature.” While that doesn’t provide much information by way of square kilometers or whatever preferred measurement, we’re most interested in the contents of the city. Size ultimately means nothing if there isn’t enough content to make it feel alive.

Regardless, Cyberpunk 2077 is still a ways off from release, and it’ll be a while before we can fully explore Night City for ourselves. What are your thoughts on the bits of Night City we saw in the demo? Let us know in the comments.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Game director Samar Louwe speaks with GamingBolt about the Metro franchise's virtual reality debut.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

Over three years since its reveal, the survival shooter will finally launch on November 20th for Xbox Series X...

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

"We probably need to have a lot of gates, including user testing or internal evaluation," said COO and CFO Hir...

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

The trailer could be for the rumored mobile version of Overwatch. Current general manager Walter Kong allegedl...

Death Stranding Surpasses 19 Million Players

Death Stranding Surpasses 19 Million Players

Kojima Productions' open world title launched for PS4 in 2019, before coming to PC the following year, and is ...

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Want to showcase the power of the Xbox Series X? Here are the best games to show of Microsoft's most powerful ...