Dark Souls 2 Pre-Orders 50 Percent Higher Than Original

Namco Bandai to spend $1 million on marketing.

Posted By | On 28th, Feb. 2014

Dark Souls 2

From Software’s Dark Souls 2 will be out in the coming weeks for Xbox 360, PS3 and PC, and it’s already garnering the right amount of positive attention. Namco Bandai reported to MCV that pre-order numbers are already 50 percent higher than the original and it will be spending $1 million to properly market the game.

Product manager Gary Chantler said that, “We have everything going for Dark Souls II. The PR and community teams have been incredibly hard at work since the game was first revealed. They have been working like mad getting the game through the specialist and mainstream press channels.“

Dark Souls 2 will see players return to the cruel, dungeon-crawling dystopia that defined the previous game, as you must contend with nightmarish foes and even dragons. It will release on March 11th in North America and March 14th in Europe. Hopefully, unlike other recently released blockbusters like Thief and Castlevania: Lords of Shadow 2, it will live up to expectations.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Stellar Blade Celebrates Release with Launch Trailer

Stellar Blade Celebrates Release with Launch Trailer

Shift Up's sci-fi action game sees players playing as Eve, who fights against the Naytiba to safeguard the fut...

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

The co-op hack-and-slash roguelike launches with four biomes and weapon classes, multiple difficulty levels, a...

Metaphor: ReFantazio Won’t Have Any Romance Options

Metaphor: ReFantazio Won’t Have Any Romance Options

Players will be able to increase bonds with characters, but unlike the Persona games, that won't lead to any r...

Frostpunk Has Sold Over 5 Million Copies Since Launch

Frostpunk Has Sold Over 5 Million Copies Since Launch

The average playtime for the survival city-builder is 24 hours, with three percent of players having over 100 ...

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Update 2 fixes a bug resulting in the countdown timer for respawns remaining stuck at "1." Aspyr also confirms...

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

"We are diligently researching technical improvements for Switch performance issues, aiming to release this pa...