Dave Cox Explains Why Castlevania: Lords of Shadow 2 Is Not Releasing On Next Gen Consoles

"The story started on the current generation of hardware, and it is only right that it concludes on it."

Posted By | On 09th, Oct. 2013

We recently got in touch with Dave Cox who is the head of UK Studio at Konami Digital Entertainment and producer of the Castlevania: Lords of Shadow series to talk all about the next and the final entry in the series.

Castlevania: Lords of Shadow 2 is due in 2014 which is well after the PS4 and Xbox One launches. Given that it will be releasing in a period when next gen will be in full swing, we asked Cox the reason behind skipping a next gen version.

“The story started on the current generation of hardware, and it is only right that it concludes on it. We knew from the outset where we would take the sequel, and didn’t want to just keep churning out new versions. This is the story of a man seemingly behind redemption faced with the ultimate evil. Where do you go from there!,” he said.

We also asked him whether the game will feature any leveling up for the main character or any skills set the player can unlock, to which he replied:

“The city is now open to explore and, unlike the previous game, players can now return to areas they have been in. Thus, as Gabriel picks up better powers and more abilities, there will be parts of the city that he previously could not access. These will play host to little bonuses, and reward the player for exploring this complex location,” he added.

Castlevania: Lords of Shadow 2 is due for the PC, PS3, Xbox 360 in 2014.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...