Executive producer Guido Eickmeyer said, “People were insisting we have to go on that direction – we have to have a game like the trailer. Doing scripted story games requires a ton of money. Our answer was, well, no. We don’t have to, because our resources can’t do it. We can’t do a game like the trailer.”
It was actually the co-op experience that’s rocketed the game to 4 million sales across all platforms, with over 6500 years of co-op play logged thus far online.
“This is why people are buying it months later; this is why people love the game; this is why we have great reviews from users. It is the most exciting co-op experience that is on the market,” says Eickmeyer.
Here’s hoping they have another success story in today’s AAA-crowded environment.