Destiny 2 Hotfix Adjusts Faction Token Drops From Activities

Collision detection issue from the Bureaucratic Walk emote has also been fixed.

Posted By | On 03rd, Nov. 2017 Under News

Destiny 2 Faction Rally

Servers for Bungie’s Destiny 2 were down for maintenance yesterday in order to deploy hotfix With the hotfix deployed and patch notes released, we finally get to know if it’s just a patch for the Bureaucratic Walk Emote’s collision detection (which incidentally cancelled Trials of the Nine for two weeks).

The hotfix does a lot more than that though. It also fixes an issue which caused players to find empty public spaces too often while free roaming along with an issue that caused players to be kicked to Orbit. Interestingly, it also adjusted the drop rates of Faction Tokens. Strikes would now drop 5 to 9 Faction Tokens upon completion, which is an increase from 3 to 7.

Heroic Public Events will only give 5 Tokens as opposed to 8 and you can no longer destroy enemy resources in Lost Sectors for Faction Tokens. Instead, you’ll need to open Lost Sector chests (possible only when defeating the boss) to garner 3 Faction Tokens for each fireteam member. Nightfalls will reward 10 to 18 Faction Tokens per character with each completion.

Check out the full hotfix notes below for more information and let us know what you think of the changes in the comments.


  • Fixed an issue with collision detection on the Bureaucratic Walk Emote
  • Fixed an issue causing players to encounter empty public spaces too often in free roam
  • Fixed an issue causing players to be kicked to Orbit

Faction Rallies

  • Strikes now reward Faction Tokens at a range of 5 to 9 Faction Tokens per completion (up from 3 to 7)
  • Nightfall now rewards 10 to 18 Faction Tokens on first completion per character
  • Completing Heroic Public Events now rewards 5 Faction Tokens (down from 8)
  • Destroying enemy resources no longer rewards Faction Tokens
  • Opening Lost Sector chests now rewards 3 Faction Tokens for each fireteam member


Updated Mercy Rule settings to allow Mercy to activate slightly later in the match, allowing a wider range of scores to trigger it

Reduced score limit to 50 (was 75)


  • Reduced score limit to 90 (was 100)
  • Reduced influence that enemy-controlled zones exert over the spawning system


  • Reduced round time limit to 2 mins (down from 3)
  • Reduced life count to 6 (down from 8)


  • Increased score-to-win to 70 (up from 50)
  • We now grant one point for defeating an enemy Guardian
  • Adjusted the influence enemy crests have on the spawning system



  • Improved performance across the app and particularly on the Gear and Progress sections
  • Improved screen state preservation after rotation
  • Added the ability to look up Clans by name (exact matches only)
  • Added suggested Clans to the ‘Browse Clans’ screen


Added suggested Clans to the ‘Browse Clans’ screen

PC Version

  • Fixed an issue where Clan rosters were not showing properly
  • Fixed an issue causing gradual performance degradation over time

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