Players will have more difficulty options for Heroic and Nightfall Strikes.
There’s a lot more coming to Destiny 2’s update 1.2.0 than initially thought. In its latest weekly blog, Bungie outlined some more quality of life functions that players could expect. Some new things have also been added including modifiers for Heroic Strikes and a Legendary Nightfall Challenge Card.
Senior Investment Designer Daniel Auchenpaugh stated that Heroic Strikes have been made tougher in Season 3 but to make up for this, there will be three modifiers in the playlist – a weekly Burn, an Advantage and a Disadvantage, the latter two rotating daily. The Burns include Arc, Solar and Void, which add 25 percent increased elemental damage (both outgoing and incoming). The Advantages are as follows:
Of course, Bungie is also looking to throw some Disadvantages at players to keep things interesting. Check them out below.
Furthermore, for those who want to earn increased scores in the Nightfall (which lead to better chances for Emblems and unique loot drops), there’s the Legendary Challenge Card. Xur is the one who will upgrade your Rare Challenge Card to Legendary and from there, you can choose a Burn, an Advantage/Disadvantage and two more Disadvantages. Glass won’t be available as a Disadvantage but everything above applies.
Legendary Nightfall Challenge Cards will also have their own unique disadvantages, which you can see below:
Destiny 2’s Warmind DLC will launch on May 8th for Xbox One, PS4 and PC with update 1.2.0 being deployed on the same day. What are your thoughts on the Legendary Nightfall Challenge Card system? Let us know below.