Deus Ex: Human Revolution went through Development Hell

Posted By | On 03rd, Nov. 2011

David Anfossi, head of Eidos Montreal had a lot to say in an interview with EDGE regarding Deus Ex: Human Revolution development. He said that the game took two years to develop inspite of being announced in 2007. The game was released in 2011. You can check out our review here.

Boss fights are the worst things about the game, and it was revealed earlier that they outsourced it to Grip Entertainment.

“The problem was not the supplier, it was what we did with them.

“The boss fights were too much for the team to do internally in the time we had. We totally underestimated the effort to do that correctly. We had to work with an external supplier with that, but the design and everything is from the team at Eidos Montreal.

“We knew that it would be a weakness for the game, that we had to make a compromise to deliver it [on] two levels. First, the boss fights were forced, which is not the Deus Ex experience. Second, there is no mix [of] solutions to tackle the boss fights, which is not Deus Ex either,” he told EDGE.

He also mentions that he is proud of the game and he should be because it is one of the best games to have released this year.

He said that they have more experience on how to do boss fights now and they will put it in their next game as well.

“There are two options: no boss fights, or do boss fights correctly. I’m pretty sure that now we have the knowledge to do it correctly.”

Tell us what you think in the comments section below.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Halo Infinite Multiplayer – 10 Things We’ve Learned About It

Halo Infinite Multiplayer – 10 Things We’ve Learned About It

343 Industries have revealed a bunch of new details on the multiplayer component of Halo Infinite- here's ever...

Rainbow Six Extraction – 10 New Things We’ve Learned About It

Rainbow Six Extraction – 10 New Things We’ve Learned About It

Ubisoft has lifted the lid on its upcoming co-op PvE shooter- here are all the biggest details we've learned a...

Marvel’s Guardians of the Galaxy – 10 Things We Learned About It

Marvel’s Guardians of the Galaxy – 10 Things We Learned About It

Eidos Montreal is making an action-adventure game based on Marvel's beloved band of misfits- here's what you s...

Diablo 2: Resurrected Producer Discusses Console Development

Diablo 2: Resurrected Producer Discusses Console Development

Executive producer Rod Fergusson said the development team has worked hard to ensure the console ports "feel s...

Salt and Sacrifice Gameplay Reveals Improved Inventory and Visuals

Salt and Sacrifice Gameplay Reveals Improved Inventory and Visuals

Outfitting your character is a lot easier in the sequel while the animations have seen improvements. However, ...

Dungeons and Dragons: Dark Alliance Runs at 4K/60 FPS on Current-Gen Platforms

Dungeons and Dragons: Dark Alliance Runs at 4K/60 FPS on Current-Gen Platforms

The game's first free DLC will add two player couch co-op this Summer. Text chat will not be available for co-...