‘There is some fair and constructive feedback.’
Tomonobu Itagaki is not a man you would ordinarily associate with humility. The developer of Ninja Gaiden and Dead or Alive is known for being outspoken, flamboyant, and over the top. He also was extremely bullsih on Devil’s Third, his newest project, prior to its release, claiming that it would change multiplayer shooters forever.
That obviously did not happen- Devil’s Third was met by horrible scores, with reviewers noting its schizophrenic nature and poor campaign that tried a mish-mash of play styles, and did none of them well.
Speaking on his Facebook, Itagaki was uncharacteristically humble.
“Unfortunately the scores we’ve been receiving in Europe are pretty awful. Some of the criticism we’re getting is constructive and fair – I can accept that.” he said.
However, he did get a jab in at how the game was reviewed, noting that it was not conducive to how the game was designed to be played. “But in general, I’m going to guess that most of the people reviewing the game weren’t given a chance to evaluate it properly,” he said.
“Just as one example, we designed the online multiplayer mode to be enjoyed together with tons of people, but it seems dozens of reviewers were only allowed to try the game in a closed environment.
“That’s extremely unfortunate for everyone involved. As you can imagine, no one can effectively evaluate the playability of multiplayer games under these conditions.
“For me though, I value the feedback you guys can offer much more. Please enjoy the game for yourselves,” he said.
Devil’s Third launches exclusively on Wii U. A free to play variation of its multiplayer will also be launching on PC later. Stay tuned to GamingBolt for more coverage and information on the game.