Diablo 3 Producer Discusses Why The Company Decided To Develop A Switch Version

Because they felt it would be "perfect for Switch", basically.

Posted By | On 21st, Aug. 2018

Ending an almost two decades long hiatus of no Blizzard game for a Nintendo console, Diablo 3 will be launching for the Nintendo Switch later this year. By all accounts, it looks to be a very well done port, too, and Blizzard sounds particularly enthused about its renewed relationship with Nintendo.

But how did Diablo on Switch end up happening at all? What about the system caught the eye of the folks over at Blizzard, and made them want to put their bestselling RPG on it? Apparently, it was a simple matter of Blizzard believing that the game would work great on the Switch, a system that everyone at the company was playing on as well.

Speaking to Gamespot, Diablo 3‘s producer Pete Stilwell said, “We were essentially sitting around and talking about projects that would be amazing and additive to what the company has, and maybe even trailblaze some new things. The Switch was a thing we were all playing, and something we were all interested in. We thought of it as something sweet to bring [Diablo 3] onto, and then we started experimenting with the Switch and then got to talking with Nintendo–where we believed that it would be feasible and fun to play on. We wanted to guarantee that it would be smooth and responsive, to ensure that it was everything that you wanted it to be for an [action RPG].”

So, basically, it’s a glorified “perfect for Switch” sentiment that led the company to decide to put the game on the platform. Which, hey, I’m not complaining- it may be a meme, but it’s a meme for a reason. A lot of games, Diablo 3 included, would be perfect for Switch.

Diablo 3 is due out on Nintendo Switch some time later this year.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...