Producer Jorge Blacio talks about the benefits that DX12 will have for the industry as a whole.
The Ecuador based Freaky Creations are working on To Leave which is about leaving behind our lives, about breaking free from all our prisons and chains, to become that which we’ve always dreamed to become. The game is currently scheduled to release on the PlayStation 4, PlayStation Vita and PC.
Ever since Microsoft unveiled DirectX 12, there’s been some mixed reactions to the API’s capabilities for increasing the performance of the Xbox One. In our long conversation with the game’s developers, GamingBolt asked their thoughts on DirectX 12 and whether it could have a major impact on games development for those two platforms.
“Well I think this will be something that will play out for the better for both of those platforms. DX12 has some new interesting features, and this will surely boost the Xbox One’s possibilities, which is good, since this will also prompt Sony to boost the PS4, and this competition is great for our industry,” To Leave’s Producer, Jorge Blacio said to GamingBolt.
“On the PC side, we will start seeing a lot of crazy stuff, people on the PC side of things always like the eye candy more and surely you will have insane things running on insane rigs.”
DirectX 12 will be out in Holidays 2015 and will be primarily aimed at the PC and Xbox One. Will all the power fantasies play out when it comes to the next gen console? We’ll find out in the coming months.
This is just a snippet of our interview with Freaky Creations and we will have more in the coming days.