DOOM And DOOM 2 Update With 60 Frames Per Second Support, Add-Ons, And More Live Now

Rip and tear, even more.

Posted By | On 10th, Jan. 2020

doom-logo

Early last year, the original DOOM as well as its sequel, DOOM 2, came to all modern platforms. People have been enjoying ripping and tearing demos, old school-style, with the classic shooters ever since, but if you thought you were done, you’re about to pulled right back in with a new update that adds plenty of bloody new stuff.

The update is live now, and it includes support for 60 frames per second, something many people will enjoy. Along with that come options to adjust aspect ratio, added weapon selection, quick save options, and several more quality of life additions. Along with those also come new add-ons, with the likes of Final DOOM as well as John Romero’s SIGIL, an original campaign the designer created. You can see the full list of what was included in the update through here.

DOOM and DOOM 2 are available across all major platforms,. The update can be downloaded across all available platforms now as well. The next entry in the legendary series, DOOM Eternal, launches in March.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Sony is Planning a Bigger Game Showcase For Summer – Rumour

Sony is Planning a Bigger Game Showcase For Summer – Rumour

While Sony didn't have much to showcase in its recent State of Play event when it came to first-party releases...

Fatal Fury: City of the Wolves Open Beta Runs From February 20th to 24th

Fatal Fury: City of the Wolves Open Beta Runs From February 20th to 24th

It will include eight playable characters, four stages, Casual and Ranked Matches, and an offline tutorial, am...

Revenue From Xbox Releases on PlayStation is Helping Fund More Games – Phil Spencer

Revenue From Xbox Releases on PlayStation is Helping Fund More Games – Phil Spencer

Microsoft boss Phil Spencer also spoke about how its growth in Asian markets came down to players on PC and cl...

Monster Hunter Wilds Developer Doesn’t Have Plans for End-Game Siege Quests

Monster Hunter Wilds Developer Doesn’t Have Plans for End-Game Siege Quests

Producer Ryozo Tsujimoto and director Yuya Tokuda also confirmed that their absence is intentional and not due...

The Blood of Dawnwalker’s Campaign is 30 to 40 Hours Long, Says Creative Director

The Blood of Dawnwalker’s Campaign is 30 to 40 Hours Long, Says Creative Director

"If size is your measure, then yes, it's not the size of a AAA like The Witcher. But I don't know if the size ...

Fairgame$ Has Been Internally Delayed to 2026 – Rumor

Fairgame$ Has Been Internally Delayed to 2026 – Rumor

Following the lack of appearance at the recent State of Play, Haven Studios' co-op heisting title has reported...