Dragon Age: Inquisition Could be Getting FPS Boost Support on Xbox Series X/S Soon

The BioWare RPG was seemingly supposed to be in the first batch of games to support the feature.

Posted By | On 22nd, Feb. 2021

dragon age inquisition

Microsoft recently unveiled and kicked off FPS Boost for backward compatibility on Xbox Series X/S, which natively boosts the frame rate of select titles (though that might come at the cost of resolution in some cases, it seems). The feature has launched with support from an initial batch of five games, namely Watch Dogs 2, Far Cry 4, UFC 4, Sniper Elite 4, and New Super Lucky’s Tale. It seems, however, that if things had gone a little differently, that batch might have had one pretty big additional game.

As per Xbox’s Larry “Major Nelson” Hryb, BioWare’s 2014 RPG Dragon Age: Inquisition was planned for the first batch of FPS Boost supported games, but things didn’t exactly pan out. “As with all best laid plans, things sometimes change at the last minute,” said Hryb.

Given the fact that Microsoft were looking at the game as one of the first to support FPS Boost, the obvious implication would be that it’s still being looked at, and might be one of the games to receive support for the feature in the near future (hopefully even the next batch). Microsoft have said that they’ll be adding support for FPS Boost to more games going forward, while Hryb says we’ll be hearing more “in the coming weeks and months.”

Don’t expect every single backward compatibility game to support FPS Boost though, as the feature might not be possible in certain games. Read more on that through here.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Dead Island 2 Trailer Reveals Cinematic Title Sequence

Dead Island 2 Trailer Reveals Cinematic Title Sequence

Dambuster Studios and Deep Silver's long-anticipated action RPG sequel is due out for PC and consoles on April...

Redfall Will be Arkane’s “Most Supported Game Post-Launch”

Redfall Will be Arkane’s “Most Supported Game Post-Launch”

"We have plans for additional guns, costumes, monsters, characters, and more that we can't talk about right no...

Redfall Was in Development for PS5 Prior to Microsoft Acquisition, Arkane Confirms

Redfall Was in Development for PS5 Prior to Microsoft Acquisition, Arkane Confirms

"They came in and they said ‘No PlayStation 5, we’re focusing on Xbox, PC, and Game Pass,'" says studio di...

Silent Hill 2 Remake is “Close” to Wrapping up Development – Bloober Team

Silent Hill 2 Remake is “Close” to Wrapping up Development – Bloober Team

"However, the issue of the release schedule lies with our partners, what the promotion will look like and when...

Redfall Developer Working to Remove Always-Online Requirement for Single-Player

Redfall Developer Working to Remove Always-Online Requirement for Single-Player

Director Harvey Smith says the team has "already started work to address this in the future," though he's "not...

Lords of the Fallen Trailer Highlights Unreal Engine 5’s Physics, Lumen GI and More

Lords of the Fallen Trailer Highlights Unreal Engine 5’s Physics, Lumen GI and More

The use of physics for objects like belts and chains and gorgeous real-time lighting is showcased, in addition...