Dragon Age: The Veilguard Accessibility Options Detailed

Players can choose from multiple difficulty settings, adjust their own, hide or remove the HUD, turn off Motion Blur, and remap all inputs.

Posted By | On 08th, Oct. 2024

Dragon Age The Veilguard accessibility options

After nearly a decade since the last game, BioWare’s Dragon Age franchise returns with Dragon Age: The Veilguard. Launching later this month, it offers numerous features, from an extensive character creator to multiple Specializations and build options. Of course, it also features a full suite of accessibility options.

In a new blog post, the developer reaffirmed the existence of multiple difficulty levels. It also introduced Keeper, which prioritizes party composition and equipment over “reaction times.” Then there’s Underdog, just below Nightmare, which requires “strategic planning and tactical decisions.” Unbound allows for total combat customization, with some settings including:

  • Aim Assist
  • Aim Snap
  • Combat Timing
  • Enemy Aggression
  • Enemy Damage
  • Enemy Health
  • Enemy Resistances
  • Enemy Vulnerability
  • Prevent Death

There are also some Exploration options like frequent auto-saving, glint distance and visibility for objects, waypoint visibility, pausing any time and more.

You can customize the UI and HUD (which can also be hidden or removed). Subtitle size, color, opacity and so on can be customized, while color filters and audio aids for incoming attacks are also included. Those who get motion sick can turn off Motion Blur completely, enable a Persistent Dot, and adjust the Camera Shake.

Controls-wise, controller and keyboard inputs are fully remappable, with options to customize input sensitivity and deadzones. You can also adjust held inputs to require a single tap.

Dragon Age: The Veilguard launches on October 31st for Xbox Series X/S, PS5, and PC. It recently went gold.


Keep On Reading!

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

An Xbox spokesperson said that recent estimates "don't represent pre-order data" and that people should "wait ...

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

A "source with knowledge of the plans" told The Hollywood Reporter that it's not on the cards, either at launc...

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

From changes in lighting due to nightfall or different types of rainfall and winds, the city looks better than...