Dying Light Platinum Edition Will Support Motion Controls On Switch, Techland Confirms

A press release from Techland confirms support for motion controls on Nintendo Switch's version of Dying Light Platinum Edition.

Posted By | On 23rd, Sep. 2021

Dying Light Platinum Edition

A recent press release from developer Techland has confirmed that the upcoming Dying Light Platinum Edition will be supporting Nintendo Switch’s motion controls. In addition to the press release, Techland has also posted a manifest video for the game on YouTube – which you can check out below.

Dying Light on the Nintendo Switch will leverage the power of haptic feedback and motion controls to allow for more ways to interact with the game. Given how Dying Light was built for traditional consoles and traditional controllers, it would be interesting to see how the game’s rather excellent parkour movements translate to the Switch’s motion controls.

Agnesa Belegu, lead game designer of Dying Light, said, “We’ve been imagining Dying Light on the Nintendo Switch for a very long time. Getting into the free-flow of parkour and exploring our deadly open-world has never been more of an adrenaline rush. The flexibility of the Switch helps to immerse you into our world and makes you feel physically involved in it, with the flow of movement and visceral combat enhanced by the dynamic haptic feedback and motion control.”

Developer Techland has been hard at work on the next chapter in Dying Light, Dying Light 2: Stay Human. The game has been through a protracted development cycle, and also got delayed to next year very recently.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...