Elden Ring’s World Will Be Desolate And In Ruins, Says Director

Don't expect a vibrant world.

Posted By | On 24th, Jun. 2019

elden ring

Outside the often debated difficulty of the games, another aspect that’s defined the Souls franchise developed by FromSoftware has been their worlds. Often abandoned and bleak, the games have put us in worlds that feel like all civilization has collapsed long ago. While Elden Ring, the next game from the developer, does not share any official branding with the series, it certainly looks like that tradition will continue with it.

We already knew that both the storytelling and gameplay would be based heavily on Dark Souls. With the switch over to an open world game, people wondered if maybe that would change a little, primarily in their being more NPCs and more active villages, and the sort of thing we’ve become accustomed to in open world RPGs. Director Hidetaka Miyazaki squashed that by saying the world of Elden Ring is very much like the Souls games, one of ruin and desolation, in an interview with IGN.

“Villages will be the dark dungeon-like ruins that you have come to expect from us,” he said. “Creating a more open game is a big challenge for us. If we were to add towns on top of that, it would become a bit too much, so we decided to create an open-world-style game focused on what we are best at.”

It’s sounding more and more like Elden Ring is going to be a spiritual successor to the Souls franchise, just while dropping the branding. We’ll get to see for ourselves when the game drops next year on PlayStation 4, Xbox One, and PC.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Exodus Will Launch in 2026

Exodus Will Launch in 2026

The AAA sci-fi RPG is being developed by Archetype Entertainment, a studio comprised of former BioWare develop...

Split Fiction Trailer Highlights the Friend’s Pass

Split Fiction Trailer Highlights the Friend’s Pass

Like Hazelight Studios previous titles, the upcoming co-op game will allow two players to play together with o...

Indiana Jones and the Great Circle Update 3 Goes Live, Adds DLSS 4 and FSR 3.1 Support

Indiana Jones and the Great Circle Update 3 Goes Live, Adds DLSS 4 and FSR 3.1 Support

The action-adventure title's newest update also brings Path Tracing support for PC players with AMD and Intel ...

Saber Interactive is Developing a AAA Title in a Major Hasbro IP

Saber Interactive is Developing a AAA Title in a Major Hasbro IP

The Space Marine 2 developer has partnered with Hasbro, which owns IPs such as Dungeons and Dragons, Transform...

Fatal Fury: City of the Wolves Open Beta is Now Live

Fatal Fury: City of the Wolves Open Beta is Now Live

The beta is playable on PS5, Xbox Series X/S, PS4, and PC until February 24th and includes eight characters an...

Tales of the Shire: A The Lord of the Rings Game Delayed Again, This Time to July 29th

Tales of the Shire: A The Lord of the Rings Game Delayed Again, This Time to July 29th

Weta Workshop is “taking a little longer to ensure that every Hobbit, on every platform, can enjoy the same ...