Fallout 4 Contains One Individual XP Level For Each Perk, 275 In All

This perk system seems geared towards multiple playthroughs.

Posted By | On 31st, Aug. 2015

Fallout 4

The closer we get to the release of Fallout 4, the more information we’re getting about just what kinds of little features we’re going to see when it finally launches. Every-time we get these new pieces of information, the thing that stands out the most is that the game is incredibly massive and detailed. Underlining the detail included in this game is a new report showing that the XP system in this game is going to have 275 separate XP levels and that equals to one for every individual perk.

Gamespresso points out that, you will still level up using XP, and each level increase will still give you a point to spend on a perk as has been the case in previous games in the series, but now those perks have varying XP levels all their own. It essentially means that if you max out every single tier of every single perk  you’ll top off with a total of 275.

Basically, Fallout 4 players, in order to get the best experience possible will want to level up as many perks as possible in order to get the best experience as possible out of the game. This also means that if you can’t get all the perks leveled up as far as possible in one playthrough, there will be numerous reasons to play the game again, focusing on other perks. That many XP tiers and perks means each player will truly have a different experience playing the open world game. Fallout 4 is due out on November 10, 2015 for the PS4, Xbox One and PC.


Tagged With: , , , ,

Keep On Reading!

Fairgame$ Officially Cancelled Over 3 Years After Its Announcement

Fairgame$ Officially Cancelled Over 3 Years After Its Announcement

An alleged internal email cites mixed "player feedback and retention results" alongside "challenging market co...

Monster Hunter Wilds: Ascendance Beta Listing Reportedly Spotted on SteamDB

Monster Hunter Wilds: Ascendance Beta Listing Reportedly Spotted on SteamDB

Much like the base game and previous releases, Capcom could be preparing a beta test for the expansion ahead o...

The Division 2: Echoes of Central Park Review – Scary and Satisfying

The Division 2: Echoes of Central Park Review – Scary and Satisfying

The Division 2 takes us to a corner of NYC that doesn’t pull its punches, delivering a neat little adventure...

The Outer Worlds 2: Side Effects Guaranteed Out on December 2nd, Adds “Hours of New Content”

The Outer Worlds 2: Side Effects Guaranteed Out on December 2nd, Adds “Hours of New Content”

The first of a two-part expansion retails for $14.99 and offers a new location, companion gear, Perks, Flaws, ...

GTA 6’s Biggest Leap Could Be How the World Reacts to Your Crimes

GTA 6’s Biggest Leap Could Be How the World Reacts to Your Crimes

Is it even a GTA game if you’re not committing any crimes? But we think GTA 6 could make getting away with t...

The Legend of Zelda: Ocarina of Time Remake Review – Masterclass

The Legend of Zelda: Ocarina of Time Remake Review – Masterclass

The Legend of Zelda: Ocarina of Time Remake's new visuals and great performance make this a beautifully paced ...