What kind of Perks should be added to the next Fallout?
Bethesda Softworks’ Fallout 4 – in whatever shape and form it may exist in (which we know it does, thanks to some leaked casting call sheets) – has had us thinking for a good long while about just what kind of system it could implement, the direction Bethesda could take, whether or not it should be exclusive to select platforms, etc. This week we talk about the new Perks that the developer could implement.
Long story short, it’s the Perks that define your characters and give them direction. It limits them but it also helps you decide who you want to be and how. There are several ways to implement new Perks in the Boston setting – you could have a Perk that makes you easier to deal with among the lawless at the expense of your people’s skills, or even a Perk that sees you take a hit in Charisma for extended Wisdom and Intelligence.
The possibilities are endless. What would you suggest for new Perks? Let us know in the comments.