Former Bungie employee working to tune weapons for Fallout 4.
Plenty has been said about Bethesda Softworks’ Fallout 4 but the developer has promised above all else that the general gunplay will be much better than Fallout 3, which means you can rely on your own skills to succeed instead of leaning on V.A.T.S. Bethesda actually used Bungie’s Destiny has a strong reference with former Bungie employee Josh Hamrick working as senior systems designer on Fallout 4 and being “focused intently on tuning” the game’s weapons.
As director Todd Howard told Game Informer (as per GameSpot), “The main difference in the way we develop [and other studios] is that we will develop with as many knobs as possible.
“We’re always thinking of scale. We’re not a team that is just going to make eight guns and spend forever on one gun. We knew we were going to have thousands, so we needed to develop a gun system that had all of the dials.”
And hey, even if Destiny has its problems, most everyone can agree that the shooting is fun as hell. What are your thoughts on Fallout 4 taking inspiration from the same? Let us know in the comments.