INCREASED PLAYER AGENCY
This, of course, goes hand-in-hand with the idea of structuring your game around the idea of emergent gameplay, but Far Cry 5 is going to have a lot more player agency than fans of the series may be used to. That’s not to say Far Cry in the past has been overly reliant on scripted moments, but Far Cry 5 definitely looks like it will be a lot more reactive to the player’s actions. From the wildlife to any enemies you come across to even the civilian NPCs occupying the game’s map, every aspect of the game promises to react appropriately and more naturally to what the player does or doesn’t do in the game.
Share Your Thoughts Below (Always follow our comments policy!)