Final Fantasy 15: Square Enix Aiming for Stable 30 FPS, Resolution News Coming on March 31st

Dev team will continue optimizing title up till launch.

Posted By | On 25th, Mar. 2016

Final Fantasy 15

After announcing that Final Fantasy 15 would be some 50 hours long with its story, director Hajime Tabata also confirmed that Square Enix is targeting a 30 FPS frame rate.

During a NicoNico livestream (via Siliconera), it was noted that a 30 FPS frame rate was the current goal for the game. Despite not being optimized perfectly just yet, with some frame drops occurring, the team will continue optimizing the game in the meantime to achieve the desired frame rate.

Tabata also mentioned that along with news of a release date on March 31st that the resolution for Final Fantasy 15 will also be announced. A PlayStation 4 bundle is also being planned in collaboration with Sony and an Xbox One edition hasn’t been confirmed as of yet.

Final Fantasy 15 was originally began development in 2006 as a PS3 exclusive titled Final Fantasy Versus 13. It’s seen numerous delays since then but started making headway in 2013 when it was renamed to Final Fantasy 15.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

The co-op hack-and-slash roguelike launches with four biomes and weapon classes, multiple difficulty levels, a...

Metaphor: ReFantazio Won’t Have Any Romance Options

Metaphor: ReFantazio Won’t Have Any Romance Options

Players will be able to increase bonds with characters, but unlike the Persona games, that won't lead to any r...

Frostpunk Has Sold Over 5 Million Copies Since Launch

Frostpunk Has Sold Over 5 Million Copies Since Launch

The average playtime for the survival city-builder is 24 hours, with three percent of players having over 100 ...

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Update 2 fixes a bug resulting in the countdown timer for respawns remaining stuck at "1." Aspyr also confirms...

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

"We are diligently researching technical improvements for Switch performance issues, aiming to release this pa...

Stellar Blade Will Launch with New Game Plus

Stellar Blade Will Launch with New Game Plus

Any currency, enhancements, drone upgrades, equipment, items and SP earned during a playthrough will carry int...