Developer: Media Molecule
Sucker Punch’s upcoming title is brought to life vividly with Media Molecule’s creation toolset.
Even in its beta stage, Dreams’ creation toolset was inspiring players to create some stunning stuff, from their own visually impressive FPS creations, to recreations of classic horror titles like P.T. and Dead Space. Now that the game is out of beta and officially in early access, we’re bound to see a lot more of that.
Take this recreation of Sucker Punch’s upcoming Ghost of Tsushima, for example, made by Dreams player thrjoker594. The beautiful shot of the protagonist looking over vast fields while its plant life sways beautifully in the wind is recreated in Media Molecule’s creation engine. It sports a watercolour aesthetic rathe than the realistic look of the actual game- so it looks different, but still gorgeous. Take a look below.
Dreams’ early access will be receiving a meaty new update soon, that will add several notable things, such as non-motion control options, new assets for creation, new templates and tutorials, an increased level cap, and a lot more. Ghost of Tsushima, meanwhile, is slate for a PS4 launch, but doesn’t yet have a release date- but a recent job listing might be suggesting that there’s still a lot of work to be done on the game. Read more on that through here.