GhostWire: Tokyo – Ethereal Weaving and Enemy Abilities Detailed

The PS5's DualSense helps in discerning between different abilities while the response from the triggers grows as you become stronger.

Posted By | On 09th, Sep. 2021

GhostWire Tokyo

Tango Gameworks showcased some new extensive gameplay for GhostWire: Tokyo, providing a better look at the combat and the antagonists that are holding Tokyo hostage. In a PlayStation Blog post, Bethesda content manager Parker Wilhelm shared some more details on Ethereal Weaving, which uses spiritual energy to channel the elements for combat.

Players can wield fire, wind and water while also utilizing “other equipment and ghost-hunting skills” to face off against the enemy spirits. While we’ve seen the various enemy types before, new details on what they can do have been provide.d The headless high school students are fairly agile and can overwhelm you with their speed. The teru teru bozu-like dolls will spray fire from afar while the suit-wearing ghosts attack up close and use their umbrellas to deflect strikes.

The DualSense’s adaptive triggers and haptic feedback come into a play, as does the built-in speaker which outputs “voices from the other side” to help perceive the supernatural with one’s sixth sense. Thanks to the triggers and feedback, players can tell the different between different attacks, and there’s a bit of resistance in the former when executing a Core Grab. The response from the triggers also becomes stronger as your abilities are upgraded.

GhostWire: Tokyo releases in 2022 for PS5 and PC. Stay tuned for more details and gameplay in the coming months.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Blood of Dawnwalker, AAA RPG by Former Witcher 3 Devs, to be Unveiled in January

The Blood of Dawnwalker, AAA RPG by Former Witcher 3 Devs, to be Unveiled in January

Indie team Rebel Wolves' debut title is described as a AAA dark fantasy action RPG, and is being published by ...

10 Times Developer Moves Backfired, Only for Them to Make A U-Turn

10 Times Developer Moves Backfired, Only for Them to Make A U-Turn

Developers are people, and people – at the end of the day – make mistakes.

Sonic Superstars “Turned Out to be a Disappointment” – Sega President

Sonic Superstars “Turned Out to be a Disappointment” – Sega President

The 2D sidescrolling platform, which launched for PC and consoles last year. did not perform to Sega's expecta...

Tekken 8 Dev Talk Videos Detail Final Fantasy 16’s Clive and Phoenix Gate Stage

Tekken 8 Dev Talk Videos Detail Final Fantasy 16’s Clive and Phoenix Gate Stage

Ifrit's Dominant joins the roster today for Season 1 Pass holders and will be available for standalone purchas...

Stellar Blade – Holiday Event Begins December 17th, Adds New Outfits and Mini-Game

Stellar Blade – Holiday Event Begins December 17th, Adds New Outfits and Mini-Game

Bask in the holiday cheer of a spruced-up Xion, customize Eve with new accessories or turn the Drone into Rudo...

Monster Hunter Wilds Secrets Teased in Series Introductory Video

Monster Hunter Wilds Secrets Teased in Series Introductory Video

Actor Daisy Ridley offers a detailed introduction to the world of Monster Hunter while indicating significant ...