The games industry, like many others, has been hit with a significant global shortage of semiconductor chips, rendering the supplies of CPUs and GPUs and restrained. Alongside graphics cards, all consoles on the market, including the PS5 and Xbox Series X/S as a result, and though everyone from Toshiba to Foxconn has suggested that the shortage will likely end by 2022, there are some who disagree.
Recently, for instance, Intel CEO Pat Gelsinger said in an interview with CNBC that though things will begin to get incrementally better where the semiconductor shortage is concerned, it will likely continue to be an issue until as late as 2023.
“We’re in the worst of it now, every quarter next year we’ll get incrementally better, but they’re not going to have supply-demand balance until 2023,” Glesinger said.
Recently, AMD CEO Lisu Su suggested that the chip shortage would begin winding down by the second half of 2022. Xbox boss Phil Spencer has also previously suggested that console shortages will continue into next year.