God of War Laufey Director Says Fusion of “Old and New” Combat Systems is Possible Because of Faye

"What does it look like for those things to come together, and who can do that best for us?" says Santa Monica Studio's Ariel Lawrence.

Posted By | On 14th, Jun. 2026

god of war laufey

As much as it may seem like a spin-off with the new region and cast, God of War Laufey is still inherently God of War at its heart. Santa Monica Studio has talked about fusing the “old and new” with its combat system – a sentiment that director Ariel Lawrence shared with GamesRadar.

She praised the original trilogy’s “pick up and play aspect” and how combos and juggles were “always something that I love doing.” However, she also enjoyed the “more kind of grounded, visceral, just really up close combat” of 2018’s God of War and Ragnarok.

“I like both of those things, so it’s really one of those, ‘Can I have chocolate and peanut butter together, right?'” And that’s how the team settled on Faye as the protagonist to combine these two systems. “What does it look like for those things to come together, and who can do that the best for us? And, you know, offer that agility, that flexibility, but still, you know, stand toe to toe with who we need to?”

Given Faye’s accolades in the Norse saga, serving as a champion for the giants and even standing up to Thor, it makes sense. Of course, she’s not alone, as the enchanted ribbon Rue and Phranque, a cosmic cube, throw their lot in. The former enables pulling enemies towards the player, priming them for follow-up attacks, while the latter can launch them. And that probably doesn’t scratch the surface of their capabilities.

With God of War Laufey allegedly launching in the first half of 2027, exclusively for PS5, it’s going to feel like an agonizingly long wait to dive into the combat system. In the meantime, check out our feature on everything you should know about the experience, and our thoughts on what may be happening in the story.


Keep On Reading!

Nintendo Switch, Switch 2 Latest Update Prepares eShop For Gifting System, Launches on November 16th

Nintendo Switch, Switch 2 Latest Update Prepares eShop For Gifting System, Launches on November 16th

In true Nintendo fashion, however, the gifting feature has some strict requirements, like needing both parties...

GTA 6 Supports Xbox Cloud Gaming, Including on Xbox One, and Remote Play

GTA 6 Supports Xbox Cloud Gaming, Including on Xbox One, and Remote Play

Both current-gen and previous-gen Xbox players can enjoy the title via the cloud, though you'll have to settle...

GTA 6 Runs at 30 FPS on All Consoles, Supports PSSR and Ray-Traced Shadows on PS5 Pro

GTA 6 Runs at 30 FPS on All Consoles, Supports PSSR and Ray-Traced Shadows on PS5 Pro

Rockstar's open-world title is "pushing both platforms to their absolute limits to bring the vast and rich wor...

Unknown 9: Awakening Developer Reflector Entertainment is Being Shut Down

Unknown 9: Awakening Developer Reflector Entertainment is Being Shut Down

Bandai Namco has said that its decision to shut down the studio comes after "comprehensively considering futur...

Red Dead Redemption 2 Crosses 89 Million Sales, GTA 5 Nearly at 235 Million Units Sold

Red Dead Redemption 2 Crosses 89 Million Sales, GTA 5 Nearly at 235 Million Units Sold

Rockstar's last two open-world titles continue to sell like no one's business, propelling their franchises to ...

GTA 6 Pre-Sales “Running Far in Excess of Our Expectations,” Says Take-Two CEO

GTA 6 Pre-Sales “Running Far in Excess of Our Expectations,” Says Take-Two CEO

"We’re just days away from beginning to see the fruits of our labor," says Strauss Zelnick who promises more...