God of War PS4 Dev On Changes: “Change Is Often Regarded As Bad Because It’s Difficult”

Director Cory Balrog tackles talk of Kratos' story being done.

Posted By | On 26th, Jul. 2017

SCE Santa Monica’s God of War is looking mighty fine on the PlayStation 4. The graphics and epic scale have been maintained, the combat is still intense and combo-rific and there are plenty of twists thrown in with Kratos’ son and this new Norse setting.

Of course, when you consider Kratos’ disposition before and how so many things associated with God of War have changed (the camera, the tone and the associated combat), what exactly makes the upcoming PS4 title part of the series? Daily Star this question to director Cory Balrog and asked what he thought, in his mind, made this a God of War game.

Balrog noted that, “It’s interesting because, when you look at it, is Zelda Breath of the Wild still Zelda? Am I still Corey because I am different from when I was in high school? I think change is often regarded as bad because it’s difficult. That’s what’s interesting about the new story too, the change for Kratos is not easy, it is going to be a long road.

“But he is going to still be a lot of who he is for a long time and elements of the new start to bleed in. To me I don’t see it as throwing anything away. I don’t see it as totally fundamentally changing anything. A lot of people said ‘Kratos story is done you should just get rid of him’ and I am like really? Because a lot of people talk about Mario and Link and has anybody seen a Zelda game and said Link’s story is done?”

Balrog makes an excellent point, especially because Mario and Link have gone through so many different settings, worlds, gameplay changes and whatnot but still retained what made them special. For the most part, despite the changes to the camera, the axe as your main combat tool and the addition of a companion, God of War PS4 still seems to retain that same sense of adventure and high octane action.

There’s no release date for God of War at the moment but it’s apparently out in the first half of 2018 for PS4. Hopefully the upcoming PlayStation Experience in December can shine more light on the matter.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Star Wars: Hunters Launches for PC in Early Access on January 27

Star Wars: Hunters Launches for PC in Early Access on January 27

Zynga's free-to-play hero shooter originally launched for mobile devices and Nintendo Switch earlier this year...

Cyberpunk Live Action Project is Still in the Conceptual Stage

Cyberpunk Live Action Project is Still in the Conceptual Stage

"But we’re also not yet at the stage where we would be shopping around the concept to potential streamers or...

PS2 Has Sold 160 Million Units, Sony Officially Confirms

PS2 Has Sold 160 Million Units, Sony Officially Confirms

Former PlayStation CEO Jim Ryan claimed the same earlier this year, and the figure has now been officially con...

The Witcher 4 Enters Full Production

The Witcher 4 Enters Full Production

Codenamed Project Polaris, the fantasy action RPG was in pre-production for over two years, and is confirmed t...

Towers of Aghasba Early Access Review – Towerfall

Towers of Aghasba Early Access Review – Towerfall

Moonlit Games' striking visuals and intriguing lore belies a frustrating survival sandbox experience with too ...

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...