God of War Ragnarok – Combat Design, New Mechanics, and More Detailed in Developer Diary

Along with new abilities for each weapon and drop-down attacks, players can use the Blade Grapple to close the distance on enemies.

Posted By | On 25th, Oct. 2022

God of War Ragnarok

The second video in Sony Santa Monica’s series detailing the development of God of War Ragnarok is now available. This time, the focus is on combat, from the animations to the difficulty tuning. Check it out below.

As combat designer Stephen Oyarijivbie notes, one of the most challenging parts of the job “isn’t the technical implementation of creating a creature, but it’s navigating that line between frustrating and engaging.” The goal is “make something that makes players lean forward and focus and try hard against that enemy, and feel good about overcoming that. But we don’t want to make them feel defeated if they can’t figure something out.”

All nine realms are available in the sequel (though not immediately from the outset), and each has a unique theme and enemies. The development team heard feedback on more mini-bosses and enemy variety and has leaned into it. Players have battled the Dark Elves in Alfheim, but now they’ll go up against Light Elves.

Combat has also been heavily improved. New abilities are showcased, including a sick move that launches an enemy into the air with the Blades of Chaos before grappling and detonating them. The Blade Grapple is also useful, expanding on traversal and increasing the overall speed of combat. Building up the stun meter also leads to different means of decapitation. Atreus will also be more aggressive this time, and there will be more mini-games and puzzles involving both father and son.

God of War Ragnarok is out on November 9th for PS4 and PS5. Check out the latest screenshots here, along with details on new gameplay features here.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Precinct Has Been Delayed to Fall 2024

The Precinct Has Been Delayed to Fall 2024

"This additional time will allow us to fine-tune the gameplay, fix any remaining bugs, and provide the seamles...

Orcs Must Die! Deathtrap Announced, Launches Early 2025

Orcs Must Die! Deathtrap Announced, Launches Early 2025

Built on Unreal Engine 5, the next instalment in the tower defense series will be available on Xbox Series X/S...

Super Mario Party Jamboree Has Been Rated by the ESRB Ahead of October Release

Super Mario Party Jamboree Has Been Rated by the ESRB Ahead of October Release

The Nintendo Switch's third Mario Party game will release in October, bringing over 110 minigames and a new 20...

Bandai Namco is Bringing Little Nightmares 3 and Dragon Ball: Sparking! ZERO to Gamescom

Bandai Namco is Bringing Little Nightmares 3 and Dragon Ball: Sparking! ZERO to Gamescom

Both games, alongside Unknown 9: Awakening, will be playable at the company's booth at Gamescom, it's been con...

Sea of Stars DLC and Co-op Details Will be Shared Later This Year

Sea of Stars DLC and Co-op Details Will be Shared Later This Year

Developer Sabotage Studio announced earlier this year this its acclaimed RPG's expansion had entered full prod...

EA Sports FC 25 Unveiled, Launches September 27

EA Sports FC 25 Unveiled, Launches September 27

This year's entry will introduce a new 5v5 experience in Rush, new and improved tactical systems, and improvem...