Godfall – Weakpoints, Breach, and More Detailed in New Video Interview

Counterplay Games' Dick Heyne outlines the various mechanics involved in combat.

Posted By | On 22nd, Sep. 2020

godfall

Counterplay Games’ Godfall has been looking better in its most recent combat trailer. Along with showcasing some new Valorplates, it also briefly indicated the existence of weakpoints. How do these differ from other titles and for that matter, what else can be expected from the combat? Arekkz Gaming managed to speak to technical producer Dick Heyne about all this and more in a new video.

Weakpoints will crop up when dealing enough damage to an enemy but require aiming one’s reticle at a specific point. This is to help prevent mindless button mashing and imbue some strategy into the combat, which is further reinforced by the various build options that players will have. Different items could provide different effects upon hitting a weakpoint like recovering health or generating projectiles that seek out other foes. And yes, bosses have weakpoints as well.

There’s also Breach, indicated by a meter on each foe. Filling up the Breach meter will stun an enemy and expose them to takedowns for massive damage or outright execution. Once again, you can acquire loot that will trigger different effects with takedowns, like an explosion that can damage nearby enemies. Almost every enemy can be taken down and there will be items for increasing Breach damage.

The full interview is worth watching, especially with its look at the new Valorplate, Armistice, and mechanics like Soul Shatter. Godfall is out on November 12th for PS5 and PC. It recently went gold, with prices for both platforms and various editions revealed.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Call of Duty, World of Warcraft Could Have Been Owned by EA – Former Exec

Call of Duty, World of Warcraft Could Have Been Owned by EA – Former Exec

Former EA chief creative officer Bing Gordon revealed in a conversation with Robert Kotick that EA had the cha...

The Order: 1886 Sequel Was Rejected by Sony Due to Middling Critical Reception

The Order: 1886 Sequel Was Rejected by Sony Due to Middling Critical Reception

Ready at Dawn co-founder Andrea Pessino also spoke about the difficulty of working on The Order: 1886, and how...

Elden Ring Nightreign Launches on May 30th

Elden Ring Nightreign Launches on May 30th

Pre-orders are live for the rogue-lite co-op action RPG, which launches for Xbox Series X/S, Xbox One, PS4, PS...

Crytek Announces Layoffs For 15 Percent of its Employees

Crytek Announces Layoffs For 15 Percent of its Employees

In its statement about the layoffs, Crytek also said that it would continue to support and expand multiplayer ...

Atomfall Had to Go Through Many Iterations During Development – Lead Designer

Atomfall Had to Go Through Many Iterations During Development – Lead Designer

The designer also spoke about how stressful development can be when plans on paper don't gel well with the act...

Nintendo to Host Small-Scale Direct in February – Rumour

Nintendo to Host Small-Scale Direct in February – Rumour

The Direct is expected to be more of a partner showcase rather than Nintendo unveiling more first-party games.