Archive for "Counterplay Games" Tag
Counterplay will continue to "monitor and implement changes" based on player feedback.
Primal items introduced, along with Volatile Dreamstones and a new vendor.
It also fixes issues with ray-tracing and crashes.
Those gaming on Nvidia will have to wait a bit longer.
We also get almost a full hour of new gameplay.
Join in to get a new look and some questions in.
Senior technical producer Dick Heyne speaks about the upcoming looter slasher.
Required installation space has not been specified.
Feedback is tailored to the various weapons the game will have.
Counterplay Games' Richard Heyne also discusses Trinkets and enchanting.
Keith Lee seems happy with the new streamlined approach.
IGN will go deep into the upcoming action RPG.
Good vibrations, baby.
The game hopes to keep you coming back well after the main story.
Don't stress having to collect 20 sheep.
You'll have to change it up depending on how you go at the game.
Spoiler: they're fast.
In spite of being playable solo, the game doesn't have an offline option.
A tale of two warriors is told in this epic cinematic.